Timer and leveling
| Tick interval | 1m |
| Base timer | 10m |
| Level scaling | 1.16 |
| Formula | TTL = 600 * 1.16^level |
Higher levels take longer because the timer grows exponentially.
Room: idlerpg@conference.envs.net
· updated 2026-07-05 17:51:15 UTC
This page documents the effective IdleRPG rule set shown by the public export. If the bot does not export a value yet, the website shows the current envsbot defaults.
The most important rule: your level clock counts down only while you are logged in. Talking, logging out or unlucky events add time. Battles, quests, godsends and items can remove time again.
| Tick interval | 1m |
| Base timer | 10m |
| Level scaling | 1.16 |
| Formula | TTL = 600 * 1.16^level |
Higher levels take longer because the timer grows exponentially.
| Message penalty base | 1s per character before scaling |
| Penalty scaling | 1.14^level |
| Logout penalty base | 20s before scaling |
| Logout grace | 5m |
| Single penalty cap | 7d |
| Commands count as messages | no |
Message penalties use message length, so longer messages hurt more.
| Event chance per tick | 1% |
| Battle weight | 0.55 |
| Team battle weight | 0.08 |
| Item event weight | 0.15 |
| Alignment event weight | 0.1 |
| Critical strike chance | 10% |
| Item drop chance | 12% |
Weights are relative. Only events possible for the current player count are considered.
| Battle win minimum | 7% removed |
| Battle loss minimum | 7% added |
| Critical strike | 5%–25% |
| Godsend | 5%–12% removed |
| Calamity | 5%–12% added |
| Alignment bonus | 7% |
| Team battle effect | 20% |
| Level-up item chance | 20% |
| Unique items enabled | yes |
| Unique item min level | lv.25 |
| Unique item chance | 2.5% |
Unique artifacts can grant small bonuses such as reduced penalties or stronger quest rewards.
| Quest min level | lv.40 |
| Quest interval | 6h |
| Quest duration | 12h–1d |
| Quest reward | 25% removed |
| Auto seasons | no |
| Season length | 90 days |
| Reset on rollover | no |
| Hall of Fame size | 10 |
| Map size | 500 x 500 |
| Move step per tick | 5 |
| Event log limit | 200 |
| Event retention | 90 days |
| Exported events | 50 |
| Exported leaderboard | 50 |