Room: idlerpg@conference.envs.net
· updated 2026-07-26 20:37:09 UTC
IdleRPG is a slow multiplayer role-playing game for the envs.net XMPP chat.
You create a character, stay logged in, idle in the room and wait for your
next level. The trick is simple: the less you do, the better you progress.
Everything happens automatically. Your character gains levels while you are
logged in, can find items, fight other players, challenge nearby players to
manual duels, join quests and wander over the world map. Normal room messages,
logouts and unlucky events add time to
your level clock. Battles, godsends, quests and items can remove time again.
This IdleRPG is provided by the envsbot IdleRPG plugin.
The bot and plugin source are available on
GitHub.
1. Create a character,idlerpg register <name> <class>
2. Log in,idlerpg login
3. Idle quietly
Talking adds penalties; waiting lowers your clock.
4. Watch the world
Check rankings, quests, achievements and the map.
Top playerblossoming-green-moss
Highest levellv.42
Season20260704-043939
Questnone
Boss wins25
Events1000
Room status
Room
idlerpg@conference.envs.net
Season
20260704-043939 · started 2026-07-04 04:39:39 UTC · ends manual
Your next-level timer counts down while you are logged in.
The default formula is 600 * 1.16^level through level 60;
after that, each additional level adds one day to the level-60 timer.
Penalties
IdleRPG rewards idling. Talking in the game room, logging out
or being hit by unlucky events adds time to your clock.
Items and battles
Items increase your item sum. Random battles and manual duels use
both players' item sum for their rolls. Winning can remove time; losing
can add time. Critical strikes, item drops, item damage and rare fair item
swaps can happen too. Rare unique artifacts can appear from level
25.
Manual duels
Use ,idlerpg duel <character> to challenge a nearby
online player. The default range is 25 map units
and both duelists get a 1h cooldown.
Alignment
Characters can be good, neutral or
evil. Alignment can influence random events,
group bonuses and party-wide blessings.
Quests
Quests pick a group of experienced players from level
40 who have been online for at least
10h and send them on an
automatic journey. Completing a quest reduces the participants'
remaining time to level.
Boss events
Boss events are automatic group fights for online players from level
10. A party of
3–5 players
can defeat a room boss and remove 12% from their clocks. Failed attempts add a smaller
4% setback.
World map
The map is a virtual 500 x 500 world. Players move
automatically once per simulated second, classic IdleRPG-style. A position like [293,133] lv.16
means x=293, y=133 and level 16.
Recent events
🏆2026-07-26 20:35[game] ✨ alli's amulet has been blessed by a wandering enchanter near Debmark! alli's amulet gains 4 levels.
🏆2026-07-26 19:56[game] 🏆 cipherinmyhead has reached level 42! Next level in 3 days, 12:56:04.
⚔️2026-07-26 19:56[game] ⚔️ cipherinmyhead [569/631] has challenged normallyisnotprofane [72/182] in combat and won! 0 days, 05:56:43 is removed from cipherinmyhead's clock.
🏆2026-07-26 19:56[game] cipherinmyhead reaches next level in 3 days, 06:59:21.
•2026-07-26 19:48[game] 🧭 battal, alli, blossoming-green-moss, cipherinmyhead completed their quest! 25% of their burden is removed.
🏆2026-07-26 19:48[game] battal reaches next level in 1 day, 23:00:45.
🏆2026-07-26 19:48[game] alli reaches next level in 2 days, 22:17:25.
🏆2026-07-26 19:48[game] blossoming-green-moss reaches next level in 0 days, 07:46:33.